A beautiful design for the aging community.
Arthritis and joint pain are common problems among the older generation. Patients usually have difficulty performing daily tasks such as holding a spoon or a pencil. But a lot of them refuse to use gripping aid because the products on the market are hard to use and aesthetically unpleasing.
Handie is an universal gel grip that aims to de-stigmatize medical products associated with arthritis. The minimal design is both elegant and comfortable. The soft body is made of silicone rubber filled with flexible gel that nicely conforms to the shape of your hand.
Handie is also interchangeable, which means you can attach it to most of your personal items. The four color options allow you to mix and match your favorite colors.
Playing with materials: experiment process
In order to find the perfect materials for Handie, I tried several kinds of rubber with different durometers. In the end I found a type of silicon rubber that was comfortable yet not too soft. Then I made 3D printed molds and cast the rubber along with flexible gel. It took me many tries to find the perfect shape and softness.
Invited by Adobe as part of their back to school student campaign, I designed a set of custom 3D caricatures using the new 3D printing feature in Adobe Photoshop. See it on Adobe website
When I first started brainstorming for this project, I really wanted to design something that utilizes 3D printing technology to encourage human interaction and bring people together. At the end I decided to go out to the street with a Makerbot and give caricature portraits a new twist. I took pictures of my friends and people on the street, drew them in caricature style, built 3D models based on my drawings and eventually 3D printed them on Makerbot. It was exciting to interact with people throughout the whole creative process and rewarding to see their reactions at the end.
In collaboration with NASA and UK company Rotite, three Pratt students and I were challenged by NASA human interfaces engineer Cory Simon to design an electronic-textile smart garment for astronauts in International Space Station. Our goal was to reduce astronauts' time spent on redundant tasks and optimize their efficiency in ISS.